Anonymous writes “Security researchers Greg Hoglund and Gary McGraw poked around in World of Warcraft and other online games, finding vulnerabilities and exploiting the system using on the internet bots and rootkit-like techniques to evade detection. Their adventures in on the internet game security became fodder for the book, Exploiting On the internet Games. McGraw discussed with securityfocus the say of security in modern video games, cheating and anti-cheating systems, how the market for cheats, exploits, and digital objects is growing, what we could learn from the design of these big systems, and how game developers react to submissions of security vulnerabilities.”

Read more of this story at Slashdot.

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